Summons four fire orbs and two ice orbs, then tethers them together.Move away from other party members and use defensive cooldowns to mitigate. Deals high damage in a small area around the Tank.Move out of the AoE indicator to avoid this attack. Targets random players with AoE circles.Move behind the casting Ascian to avoid taking damage. Deals damage in a large half-circle AoE to the front of one of the bosses.All party members should group up on the affected player's position to spread out the damage of this attack. Targets a random player with a line stack AoE marker.Move to the tethered orbs to avoid this attack. When they meet, they will explode in a ring AoE that covers the entire arena, with a safe spot immediately next to the exploding orbs. Circle of Ice: Esoteric Fusion will tether two ice orbs together, causing them to move toward one another.Move to one side of the arena away from the exploding orbs. When they meet, they will explode in a much larger circle AoE. Fire Sphere: Esoteric Fusion will tether both pairs of fire orbs together, causing them to move toward one another.This attack alters the effects of Fire Sphere and Circle of Ice.Move close to one of the ice orbs to avoid. Creates four ice orbs around the arena that explode in a ring AoE after a short duration.Move away from all of the fire orbs to avoid. Creates four fire orbs around the arena that explode in a circle AoE after a short duration.After defeating Harmachis, you can move further into the dungeon until you reach the final boss. The most important attacks to watch out for are Petrifaction and Ballistic Missile. Group up on the affected player's position to spread out the damage of this attack, while the Healer quickly restores their health.Īfter the boss has transformed into Anti-Machina Form, they will periodically transform into the forms listed above for the remainder of the fight. Gaseous Bomb: Targets the bound player with a stack marker.The boss will immediately cast Gaseous Bomb after. Ballistic Missile: Binds a random player in place before dealing roughly 99% of their health.Spread out to avoid overlapping these AoEs. Circle of Flames: Targets players with two quick circular AoEs, dealing moderate damage in the area.Turn your back to the boss when the glowing red eye appears to avoid this attack. Petrifaction: Charges a gaze attack that will inflict Petrification on any players that are facing toward the boss when the cast finishes.Move away from other players to avoid hitting them with this attack. Hood Swing: Deals high damage in a conal AoE toward the Tank.Move to either side of the boss to avoid. Ka: Deals damage in a large frontal cone attack.The Tank should face the boss away from the rest of the party to avoid them being hit with this attack. Cthonic Hush: Deals damage in a cone to the front of the boss and inflicts poison.Move outside the AoE indicator to avoid this attack. Riddle of the Sphinx: Targets a player with an AoE attack.This is Harmachis's default form, and will grant it access to Riddle of the Sphinx.Changes Harmachis's current form, allowing it to use different attacks.After defeating Regula, you may move on to the next boss of this dungeon, Harmachis. Be sure to destroy the Magitek Turrets as quickly as possible to avoid taking high damage from their self-destruct. Regula van Hydrus will use the attacks listed above for the remainder of the fight. Quickly move behind this boss to avoid this attack. Magitek Spread is a wide cone AoE that covers the arena to Regula's front.Move away from the stunned player to avoid taking unnecessary damage. Stuns a player before dealing AoE damage to them.Destroy all Magitek Turrets to end Magitek Slug. This attack is a line AoE that the boss will use from the edge of the arena. While the Turrets are active, Regula will repeatedly attack with Magitek Slug.Magitek Turrets II will cast Aetherochemical Grenado, targeting a player with an AoE circle. Magitek Turrets I will cast Aetherochemical Laser, targeting one player, indicated by a tether between the player and turret, with a line AoE. Regula will periodically summon turrets around the edges of the arena.
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